Cody Machak

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2D Game Development

ENIAC: A Historical Game


This game was commissioned by a Professor at the University of Wisconsin - Stout.  It was designed to focus on the people involved with ENIAC and shed light on the human aspects of the first "Computer".   It was developed from start to finish in 4 months by a team of 4 artists and 3 programmers, including myself.   I was responsible for programming the introduction video, main interactive hub, the dialogue interactions, the pattern-based plug minigame, and the end game content.   I was also responsible for much of the game logic, such as movement controls, animations, and progression tracking.